class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3DJoint3D PinJoint3D
A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate.

A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate. For example, a RigidBody3D can be attached to a StaticBody3D to create a pendulum or a seesaw.

Enum Param<>():Enum

PARAM_BIAS = 0

The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.


PARAM_DAMPING = 1

The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.


PARAM_IMPULSE_CLAMP = 2

If above 0, this value is the maximum value for an impulse that this Joint3D produces.

float params/bias<>():float

The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.

float params/damping<>():float

The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.

float params/impulse_clamp<>():float

If above 0, this value is the maximum value for an impulse that this Joint3D produces.

float get_param<>( Param param=, param:Param=, ):float

Returns the value of the specified parameter.

void set_param<>( Param param=, param:Param=, float value=, value:float=, ):void

Sets the value of the specified parameter.




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