class-description NEWS COMMUNITY STORE LABS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE LABS TOGGLE FULLSCREEN VOLLBILD AN/AUS RID
A handle for a Resource's unique identifier.

The RID Variant type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as DisplayServer, RenderingServer, TextServer, etc.

A low-level resource may correspond to a high-level Resource, such as Texture or Mesh.

RID RID<>():RID

Constructs an empty RID with the invalid ID 0.

RID RID<>( RID from=, from:RID=, ):RID

Constructs a RID as a copy of the given RID.

bool operator !=<>( RID right=, right:RID=, ):bool

Returns true if the RIDs are not equal.

bool operator <<>( RID right=, right:RID=, ):bool

Returns true if the RID's ID is less than right's ID.

bool operator <=<>( RID right=, right:RID=, ):bool

Returns true if the RID's ID is less than or equal to right's ID.

bool operator ==<>( RID right=, right:RID=, ):bool

Returns true if both RIDs are equal, which means they both refer to the same low-level resource.

bool operator ><>( RID right=, right:RID=, ):bool

Returns true if the RID's ID is greater than right's ID.

bool operator >=<>( RID right=, right:RID=, ):bool

Returns true if the RID's ID is greater than or equal to right's ID.

int get_id<>():int

Returns the ID of the referenced low-level resource.

bool is_valid<>():bool

Returns true if the RID is not 0.




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