This animation node may contain a sub-tree of any other type animation nodes, such as AnimationNodeTransition, AnimationNodeBlend2, AnimationNodeBlend3, AnimationNodeOneShot, etc. This is one of the most commonly used animation node roots.
An AnimationNodeOutput node named output
is created by default.
Emitted when the input port information is changed.
The global offset of all sub animation nodes.
Adds an AnimationNode at the given position
. The name
is used to identify the created sub animation node later.
Connects the output of an AnimationNode as input for another AnimationNode, at the input port specified by input_index
.
Disconnects the animation node connected to the specified input.
Returns the sub animation node with the specified name
.
Returns the position of the sub animation node with the specified name
.
Returns true
if a sub animation node with specified name
exists.
Removes a sub animation node.
Changes the name of a sub animation node.
Modifies the position of a sub animation node.