class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResourceTextureTexture2D CurveXYZTexture
A 1D texture where the red, green, and blue color channels correspond to points on 3 curves.

A 1D texture where the red, green, and blue color channels correspond to points on 3 unit Curve resources. Compared to using separate CurveTextures, this further simplifies the task of saving curves as image files.

If you only need to store one curve within a single texture, use CurveTexture instead. See also GradientTexture1D and GradientTexture2D.

Curve curve_x<>():Curve

The Curve that is rendered onto the texture's red channel. Should be a unit Curve.

Curve curve_y<>():Curve

The Curve that is rendered onto the texture's green channel. Should be a unit Curve.

Curve curve_z<>():Curve

The Curve that is rendered onto the texture's blue channel. Should be a unit Curve.

int width<>():int

The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.




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