class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3DVisualInstance3DGPUParticlesAttractor3D GPUParticlesAttractorSphere3D
A spheroid-shaped attractor that influences particles from GPUParticles3D nodes.

A spheroid-shaped attractor that influences particles from GPUParticles3D nodes. Can be used to attract particles towards its origin, or to push them away from its origin.

Particle attractors work in real-time and can be moved, rotated and scaled during gameplay. Unlike collision shapes, non-uniform scaling of attractors is also supported.

float radius<>():float

The attractor sphere's radius in 3D units.

Note: Stretched ellipses can be obtained by using non-uniform scaling on the GPUParticlesAttractorSphere3D node.




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