class-description
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VOLLBILD AN/AUS
Object
Node
Node3D
VisualInstance3D
GPUParticlesCollision3D
GPUParticlesCollisionSphere3D
A sphere-shaped 3D particle collision shape affecting
GPUParticles3D
nodes.
A sphere-shaped 3D particle collision shape affecting
GPUParticles3D
nodes.
Particle collision shapes work in real-time and can be moved, rotated and scaled during gameplay. Unlike attractors, non-uniform scaling of collision shapes is
not
supported.
Note:
[member ParticleProcessMaterial.collision_mode] must be [constant ParticleProcessMaterial.COLLISION_RIGID] or [constant ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT] on the
GPUParticles3D
's process material for collision to work.
Note:
Particle collision only affects
GPUParticles3D
, not
CPUParticles3D
.
set get
float
radius
<>
()
:
float
set get
The collision sphere's radius in 3D units.
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© ROKOROJI ® 2021
rokojori.com
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