class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeCanvasItemNode2D Joint2D
Abstract base class for all 2D physics joints.
Abstract base class for all joints in 2D physics. 2D joints bind together two physics bodies (node_a and node_b) and apply a constraint.
set get float bias<>():float set get
When node_a and node_b move in different directions the bias controls how fast the joint pulls them back to their original position. The lower the bias the more the two bodies can pull on the joint.

When set to 0, the default value from [member ProjectSettings.physics/2d/solver/default_constraint_bias] is used.
set get bool disable_collision<>():bool set get
If true, the two bodies bound together do not collide with each other.

set get NodePath node_a<>():NodePath set get
Path to the first body (A) attached to the joint. The node must inherit PhysicsBody2D.

set get NodePath node_b<>():NodePath set get
Path to the second body (B) attached to the joint. The node must inherit PhysicsBody2D.

RID get_rid<>():RID
Returns the joint's internal RID from the PhysicsServer2D.




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