class-description
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VOLLBILD AN/AUS
Object
Node
Node3D
Joint3D
Abstract base class for all 3D physics joints.
Abstract base class for all joints in 3D physics. 3D joints bind together two physics bodies (
node_a
and
node_b
) and apply a constraint. If only one body is defined, it is attached to a fixed
StaticBody3D
without collision shapes.
set get
bool
exclude_nodes_from_collision
<>
()
:
bool
set get
If
true
, the two bodies bound together do not collide with each other.
set get
NodePath
node_a
<>
()
:
NodePath
set get
Path to the first node (A) attached to the joint. The node must inherit
PhysicsBody3D
.
If left empty and
node_b
is set, the body is attached to a fixed
StaticBody3D
without collision shapes.
set get
NodePath
node_b
<>
()
:
NodePath
set get
Path to the second node (B) attached to the joint. The node must inherit
PhysicsBody3D
.
If left empty and
node_a
is set, the body is attached to a fixed
StaticBody3D
without collision shapes.
set get
int
solver_priority
<>
()
:
int
set get
The priority used to define which solver is executed first for multiple joints. The lower the value, the higher the priority.
RID
get_rid
<>
()
:
RID
Returns the joint's internal
RID
from the
PhysicsServer3D
.
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© ROKOROJI ® 2021
rokojori.com
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