class-description
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VOLLBILD AN/AUS
Object
RefCounted
RenderSceneBuffers
RenderSceneBuffersExtension
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
void
_configure
<>
(
RenderSceneBuffersConfiguration
config
=
,
config
:
RenderSceneBuffersConfiguration
=
,
)
:
void
Implement this in GDExtension to handle the (re)sizing of a viewport.
void
_set_anisotropic_filtering_level
<>
(
int
anisotropic_filtering_level
=
,
anisotropic_filtering_level
:
int
=
,
)
:
void
Implement this in GDExtension to change the anisotropic filtering level.
void
_set_fsr_sharpness
<>
(
float
fsr_sharpness
=
,
fsr_sharpness
:
float
=
,
)
:
void
Implement this in GDExtension to record a new FSR sharpness value.
void
_set_texture_mipmap_bias
<>
(
float
texture_mipmap_bias
=
,
texture_mipmap_bias
:
float
=
,
)
:
void
Implement this in GDExtension to change the texture mipmap bias.
void
_set_use_debanding
<>
(
bool
use_debanding
=
,
use_debanding
:
bool
=
,
)
:
void
Implement this in GDExtension to react to the debanding flag changing.
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© ROKOROJI ® 2021
rokojori.com
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