Opens help for the given topic. The topic is an encoded string that controls which class, method, constant, signal, annotation, property, or theme item should be focused.
The supported topic formats include class_name:class, class_method:class:method, class_constant:class:constant, class_signal:class:signal, class_annotation:class:@annotation, class_property:class:property, and class_theme_item:class:item, where class is the class name, method is the method name, constant is the constant name, signal is the signal name, annotation is the annotation name, property is the property name, and item is the theme item.
# Shows help for the Node class.
class_name:Node
# Shows help for the global min function.
# Global objects are accessible in the `@GlobalScope` namespace, shown here.
class_method:@GlobalScope:min
# Shows help for get_viewport in the Node class.
class_method:Node:get_viewport
# Shows help for the Input constant MOUSE_BUTTON_MIDDLE.
class_constant:Input:MOUSE_BUTTON_MIDDLE
# Shows help for the BaseButton signal pressed.
class_signal:BaseButton:pressed
# Shows help for the CanvasItem property visible.
class_property:CanvasItem:visible
# Shows help for the GDScript annotation export.
# Annotations should be prefixed with the `@` symbol in the descriptor, as shown here.
class_annotation:@GDScript:@export
# Shows help for the GraphNode theme item named panel_selected.
class_theme_item:GraphNode:panel_selected
Opens the script create dialog. The script will extend base_name. The file extension can be omitted from base_path. It will be added based on the selected scripting language.