class-description
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VOLLBILD AN/AUS
Object
RefCounted
Resource
Shape3D
SeparationRayShape3D
A 3D ray shape used for physics collision that tries to separate itself from any collider.
A 3D ray shape, intended for use in physics. Usually used to provide a shape for a
CollisionShape3D
. When a
SeparationRayShape3D
collides with an object, it tries to separate itself from it by moving its endpoint to the collision point. For example, a
SeparationRayShape3D
next to a character can allow it to instantly move up when touching stairs.
set get
float
length
<>
()
:
float
set get
The ray's length.
set get
bool
slide_on_slope
<>
()
:
bool
set get
If
false
(default), the shape always separates and returns a normal along its own direction.
If
true
, the shape can return the correct normal and separate in any direction, allowing sliding motion on slopes.
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CONTACT
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© ROKOROJI ® 2021
rokojori.com
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