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A scalar float parameter to be used within the visual shader graph.
Translated to uniform float in the shader language.
Enum Hint<>():Enum

HINT_NONE:null = 0
No hint used.


HINT_RANGE:null = 1
A range hint for scalar value, which limits possible input values between min and max. Translated to hint_range(min, max) in shader code.


HINT_RANGE_STEP:null = 2
A range hint for scalar value with step, which limits possible input values between min and max, with a step (increment) of step). Translated to hint_range(min, max, step) in shader code.


HINT_MAX:null = 3
Represents the size of the Hint enum.
set get float default_value<>():float set get
A default value to be assigned within the shader.

set get bool default_value_enabled<>():bool set get
Enables usage of the default_value.

set get int hint<>():int set get
A hint applied to the uniform, which controls the values it can take when set through the Inspector.

set get float max<>():float set get
Minimum value for range hints. Used if hint is set to HINT_RANGE or HINT_RANGE_STEP.

set get float min<>():float set get
Maximum value for range hints. Used if hint is set to HINT_RANGE or HINT_RANGE_STEP.

set get float step<>():float set get
Step (increment) value for the range hint with step. Used if hint is set to HINT_RANGE_STEP.




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