class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResourceVisualShaderNode VisualShaderNodeTransformVecMult
Multiplies a Transform3D and a Vector3 within the visual shader graph.
A multiplication operation on a transform (4×4 matrix) and a vector, with support for different multiplication operators.
Enum Operator<>():Enum

OP_AxB:null = 0
Multiplies transform a by the vector b.


OP_BxA:null = 1
Multiplies vector b by the transform a.


OP_3x3_AxB:null = 2
Multiplies transform a by the vector b, skipping the last row and column of the transform.


OP_3x3_BxA:null = 3
Multiplies vector b by the transform a, skipping the last row and column of the transform.


OP_MAX:null = 4
Represents the size of the Operator enum.
set get int operator<>():int set get
The multiplication type to be performed.




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