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VOLLBILD AN/AUS
ObjectRefCountedResource
AnimationCurve3D
IDisposable
public float duration<>():float public
public float durationRandomRange<>():float public
public float delay<>():float public
public float delayRandomRange<>():float public
public Curve xCurve<>():Curve public
public Curve yCurve<>():Curve public
public Curve zCurve<>():Curve public
public float scaleAll<>():float public
public float scaleAllRandomRange<>():float public
public AnimationCurve3D AnimationCurve3D<>():AnimationCurve3D public
public float GetRandomizedDuration<>(
Vector3 random=,
random:Vector3=,
):float public
public float GetRandomizedDelay<>(
Vector3 random=,
random:Vector3=,
):float public
public float GetRandomizedEndTime<>(
Vector3 random=,
random:Vector3=,
):float public
public float GetRandomizedScale<>(
Vector3 random=,
random:Vector3=,
):float public
public Vector3 Randomize<>(
RandomEngine random=,
random:RandomEngine=,
):Vector3 public
public Vector3 Sample<>(
float time=,
time:float=,
float durationOffset=,
durationOffset:float=,
float delayOffset=,
delayOffset:float=,
float scaleOffset=,
scaleOffset:float=,
):Vector3 public
public Vector3 Sample<>(
float time=,
time:float=,
Vector3 randomization=,
randomization:Vector3=,
):Vector3 public












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