class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResource AnimationCurve3D
IDisposable
public float duration<>():float public
public float durationRandomRange<>():float public
public float delay<>():float public
public float delayRandomRange<>():float public
public Curve xCurve<>():Curve public
public Curve yCurve<>():Curve public
public Curve zCurve<>():Curve public
public float scaleAll<>():float public
public float scaleAllRandomRange<>():float public
public AnimationCurve3D AnimationCurve3D<>():AnimationCurve3D public
public float GetRandomizedDuration<>( Vector3 random=, random:Vector3=, ):float public
public float GetRandomizedDelay<>( Vector3 random=, random:Vector3=, ):float public
public float GetRandomizedEndTime<>( Vector3 random=, random:Vector3=, ):float public
public float GetRandomizedScale<>( Vector3 random=, random:Vector3=, ):float public
public Vector3 Randomize<>( RandomEngine random=, random:RandomEngine=, ):Vector3 public
public Vector3 Sample<>( float time=, time:float=, float durationOffset=, durationOffset:float=, float delayOffset=, delayOffset:float=, float scaleOffset=, scaleOffset:float=, ):Vector3 public
public Vector3 Sample<>( float time=, time:float=, Vector3 randomization=, randomization:Vector3=, ):Vector3 public



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