class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS Object BitMath
public BitMath BitMath<>():BitMath public
static public int GetInt32BitMask<>( int bit=, bit:int=, ):int static public
static public Int64 GetInt64BitMask<>( int bit=, bit:int=, ):Int64 static public
static public int SetBit<>( int value=, value:int=, int bitPosition=, bitPosition:int=, ):int static public
static public Int64 SetBit<>( Int64 value=, value:Int64=, int bitPosition=, bitPosition:int=, ):Int64 static public
static public int UnsetBit<>( int value=, value:int=, int bitPosition=, bitPosition:int=, ):int static public
static public Int64 UnsetBit<>( Int64 value=, value:Int64=, int bitPosition=, bitPosition:int=, ):Int64 static public
static public bool IsBitSet<>( int value=, value:int=, int bitPosition=, bitPosition:int=, ):bool static public
static public bool IsBitSet<>( Int64 value=, value:Int64=, int bitPosition=, bitPosition:int=, ):bool static public
static public bool IsMaskSet<>( int value=, value:int=, int mask=, mask:int=, ):bool static public
static public bool IsMaskSet<>( Int64 value=, value:Int64=, Int64 mask=, mask:Int64=, ):bool static public



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