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VOLLBILD AN/AUS
Object
BitMath
public BitMath BitMath<>():BitMath public
static public int GetInt32BitMask<>(
int bit=,
bit:int=,
):int static public
static public Int64 GetInt64BitMask<>(
int bit=,
bit:int=,
):Int64 static public
static public int SetBit<>(
int value=,
value:int=,
int bitPosition=,
bitPosition:int=,
):int static public
static public Int64 SetBit<>(
Int64 value=,
value:Int64=,
int bitPosition=,
bitPosition:int=,
):Int64 static public
static public int UnsetBit<>(
int value=,
value:int=,
int bitPosition=,
bitPosition:int=,
):int static public
static public Int64 UnsetBit<>(
Int64 value=,
value:Int64=,
int bitPosition=,
bitPosition:int=,
):Int64 static public
static public bool IsBitSet<>(
int value=,
value:int=,
int bitPosition=,
bitPosition:int=,
):bool static public
static public bool IsBitSet<>(
Int64 value=,
value:Int64=,
int bitPosition=,
bitPosition:int=,
):bool static public
static public bool IsMaskSet<>(
int value=,
value:int=,
int mask=,
mask:int=,
):bool static public
static public bool IsMaskSet<>(
Int64 value=,
value:Int64=,
Int64 mask=,
mask:Int64=,
):bool static public












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