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Object
Bytes
public Bytes Bytes<>():Bytes public
static public String ConvertToString<>(
UInt64 numBytes=,
numBytes:UInt64=,
int basis=,
basis:int=,
):String static public
static public Byte SetBit<>(
Byte value=,
value:Byte=,
int position=,
position:int=,
):Byte static public
static public Byte UnsetBit<>(
Byte value=,
value:Byte=,
int position=,
position:int=,
):Byte static public
static public bool IsBitSet<>(
Byte value=,
value:Byte=,
int position=,
position:int=,
):bool static public
static public List<Byte> Convert<>(
List<float> floats=,
floats:List<float>=,
):List<Byte> static public
static public List<Byte> Convert<>(
List<int> ints=,
ints:List<int>=,
):List<Byte> static public
static public List<Byte> Convert<>(
List<Vector4> v=,
v:List<Vector4>=,
):List<Byte> static public












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