class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3D CameraTargetOffset
IDisposable
public float cameraTargetMinOffsetZ<>():float public
public float cameraTargetMaxOffsetZ<>():float public
public Smoothing cameraTargetOffsetZSmoothing<>():Smoothing public
public float cameraTargetMinOffsetY<>():float public
public float cameraTargetMaxOffsetY<>():float public
public Smoothing cameraTargetOffsetYSmoothing<>():Smoothing public
protected float nextZ<>():float protected
protected float nextY<>():float protected
public CameraTargetOffset CameraTargetOffset<>():CameraTargetOffset public
public Void SetMovingForward<>( float movingForward=, movingForward:float=, ):Void public
public Void _Process<>( Double delta=, delta:Double=, ):Void public



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