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ObjectRDGraphNodeRGGraphProcessorRDShaderProcessor
CEG_ImageProcessor
public CompositorEffectGraphTextureSlot input<>():CompositorEffectGraphTextureSlot public
public CompositorEffectGraphTextureSlot output<>():CompositorEffectGraphTextureSlot public
public CEG_ImageProcessor CEG_ImageProcessor<>(
RDGraph graph=,
graph:RDGraph=,
String shaderPath=,
shaderPath:String=,
):CEG_ImageProcessor public
public Void SetTextureSlotInputs<>(
RDGraphTextureSlotInput inputSlot=,
inputSlot:RDGraphTextureSlotInput=,
RDGraphTextureSlotInput outputSlot=,
outputSlot:RDGraphTextureSlotInput=,
):Void public
public Void SetTextureSlotInputs<>(
CEG_ImageProcessor imageProcessorBefore=,
imageProcessorBefore:CEG_ImageProcessor=,
):Void public
public Void AddTextureSlotInput<>(
RDGraphTextureSlotInput inputSlot=,
inputSlot:RDGraphTextureSlotInput=,
):Void public












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