class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ChannelCopy
GDShaderInclude Colors<>():GDShaderInclude
float gammaA<>():float
sampler2D channelTextureA<>():sampler2D
float gammaB<>():float
sampler2D channelTextureB<>():sampler2D
float gammaC<>():float
sampler2D channelTextureC<>():sampler2D
vec3 uv1_scale<>():vec3
vec3 uv1_offset<>():vec3
void vertex<>():void
vec4 getColor<>( vec2 uv=, uv:vec2=, sampler2D channelTexture=, channelTexture:sampler2D=, int index=, index:int=, float gammaPower=, gammaPower:float=, ):vec4
void fragment<>():void



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