class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS Object FoliageRenderLayer
Is used by the FoliageRenderer to book keep and render a layer defined by the FoliageData.
public FoliageRenderer renderer<>():FoliageRenderer public
public FoliageData data<>():FoliageData public
public int subLayerIndex<>():int public
public GpuParticles3D gpuParticles3D<>():GpuParticles3D public
public GPUFoliageShaderMaterial gpuFoliageShaderMaterial<>():GPUFoliageShaderMaterial public
public Node3D collidersContainer<>():Node3D public
public FoliageRenderLayer FoliageRenderLayer<>():FoliageRenderLayer public
public Void UpdateColliders<>():Void public
static public FoliageRenderLayer Create<>( FoliageRenderer renderer=, renderer:FoliageRenderer=, FoliageData data=, data:FoliageData=, int subIndex=, subIndex:int=, ):FoliageRenderLayer static public
public Void Update<>( Double delta=, delta:Double=, ):Void public
public int numParticlesPerSide<>():int public
public Vector4 textureLod<>( Texture2D texture2D=, texture2D:Texture2D=, Vector2 uv=, uv:Vector2=, int lod=, lod:int=, ):Vector4 public
public Transform3D ComputeTransform<>( int INDEX=, INDEX:int=, ):Transform3D public



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