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ObjectRefCountedResourceShaderGenerationModuleSpatialMask
FresnelMask
IDisposable
public String name<>():String public
public FresnelMask FresnelMask<>():FresnelMask public
public List<ShaderCode> GetMaskCode<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
String contextName=,
contextName:String=,
String maskName=,
maskName:String=,
):List<ShaderCode> public












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