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VOLLBILD AN/AUS
ObjectNodeNode3DScattererGeneratorScatterer
GenerateFence
IDisposable
public Spline spline<>():Spline public
public bool xzOnly<>():bool public
public float sampleDensity<>():float public
public GeneratorEntry segment<>():GeneratorEntry public
public float segmentLength<>():float public
public GeneratorEntry pole<>():GeneratorEntry public
public float poleLength<>():float public
public GeneratorEntry startPole<>():GeneratorEntry public
public float startPoleLength<>():float public
public GeneratorEntry endPole<>():GeneratorEntry public
public float endPoleLength<>():float public
public GenerateFence GenerateFence<>():GenerateFence public
protected List<ScatterPoint> _Scatter<>(
List<ScatterPoint> points=,
points:List<ScatterPoint>=,
Scatterer root=,
root:Scatterer=,
):List<ScatterPoint> protected












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