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ObjectRefCountedResourceShaderGenerationModule
GeometryModule
IDisposable
public GeometryModifier[] modifiers<>():GeometryModifier[] public
public GeometryModule GeometryModule<>():GeometryModule public
public List<ShaderVariant> GetVariants<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
):List<ShaderVariant> public












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