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VOLLBILD AN/AUS
ObjectRefCountedResourceShaderGenerationModuleGeometryModifier
GeometryNormalOffset
IDisposable
public Mode mode<>():Mode public
public bool textureScaleEnabled<>():bool public
public String textureUVChannel<>():String public
public bool textureRepeat<>():bool public
public TextureFilter textureFilter<>():TextureFilter public
public GeometryNormalOffset GeometryNormalOffset<>():GeometryNormalOffset public
public bool IsSameType<>(
GeometryModifier modifier=,
modifier:GeometryModifier=,
):bool public
public List<ShaderCode> GetGeometryCode<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
int offsetIndex=,
offsetIndex:int=,
):List<ShaderCode> public












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