class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResourceWorldMapLayerType GridWorldMapLayer
IDisposable
public float regionSize<>():float public
public float hueScale<>():float public
protected Dictionary<String,WorldMapRegionInfo> _loadedRegions<>():Dictionary<String,WorldMapRegionInfo> protected
protected WorldMapLayer _layer<>():WorldMapLayer protected
public GridWorldMapLayer GridWorldMapLayer<>():GridWorldMapLayer public
public Void Update<>( WorldMapLayer layer=, layer:WorldMapLayer=, WorldMap map=, map:WorldMap=, ):Void public
public Void OnWorldEditorNodeUpdate<>( NodeUpdate update=, update:NodeUpdate=, WorldMapLayer mapLayer=, mapLayer:WorldMapLayer=, Node node=, node:Node=, ):Void public
public String CreateRegionID<>( Vector2 regionsPosition=, regionsPosition:Vector2=, ):String public
public String CreateRegionID<>( int x=, x:int=, int y=, y:int=, ):String public
public Vector2I ParseID<>( String id=, id:String=, ):Vector2I public
public Box2 GetXZWorldBoxOfRegion<>( int regionX=, regionX:int=, int regionY=, regionY:int=, ):Box2 public
protected Void ClearRegions<>():Void protected
public Vector2 WorldToRegions<>( Vector3 worldPosition=, worldPosition:Vector3=, ):Vector2 public
public Vector3 RegionsToWorld<>( Vector2 regionsPosition=, regionsPosition:Vector2=, ):Vector3 public



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