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VOLLBILD AN/AUS
ObjectRefCountedResourceWorldMapLayerType
GridWorldMapLayer
IDisposable
public float regionSize<>():float public
public float hueScale<>():float public
protected Dictionary<String,WorldMapRegionInfo> _loadedRegions<>():Dictionary<String,WorldMapRegionInfo> protected
protected WorldMapLayer _layer<>():WorldMapLayer protected
public GridWorldMapLayer GridWorldMapLayer<>():GridWorldMapLayer public
public Void Update<>(
WorldMapLayer layer=,
layer:WorldMapLayer=,
WorldMap map=,
map:WorldMap=,
):Void public
public Void OnWorldEditorNodeUpdate<>(
NodeUpdate update=,
update:NodeUpdate=,
WorldMapLayer mapLayer=,
mapLayer:WorldMapLayer=,
Node node=,
node:Node=,
):Void public
public String CreateRegionID<>(
Vector2 regionsPosition=,
regionsPosition:Vector2=,
):String public
public String CreateRegionID<>(
int x=,
x:int=,
int y=,
y:int=,
):String public
public Vector2I ParseID<>(
String id=,
id:String=,
):Vector2I public
public Box2 GetXZWorldBoxOfRegion<>(
int regionX=,
regionX:int=,
int regionY=,
regionY:int=,
):Box2 public
protected Void ClearRegions<>():Void protected
public Vector2 WorldToRegions<>(
Vector3 worldPosition=,
worldPosition:Vector3=,
):Vector2 public
public Vector3 RegionsToWorld<>(
Vector2 regionsPosition=,
regionsPosition:Vector2=,
):Vector3 public












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