class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS Object HeightMapData
public HeightMapData HeightMapData<>():HeightMapData public
static public HeightMapData Create<>( int w=, w:int=, int h=, h:int=, Single[] data=, data:Single[]=, ):HeightMapData static public
public float Get<>( int x=, x:int=, int y=, y:int=, ):float public
public float GetLerped<>( float x=, x:float=, float y=, y:float=, ):float public
public Void Set<>( int x=, x:int=, int y=, y:int=, float value=, value:float=, ):Void public
public Vector3 GetNormal<>( int x=, x:int=, int y=, y:int=, float strength=, strength:float=, ):Vector3 public
public Vector3 GetNormal<>( float x=, x:float=, float y=, y:float=, float strength=, strength:float=, ):Vector3 public
public MeshGeometry GenerateMeshGeometry<>( Vector3 scale=, scale:Vector3=, ):MeshGeometry public
public HeightMapData CreateLowerResolution<>( float averageVsMaxFilter=, averageVsMaxFilter:float=, ):HeightMapData public



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