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Object
Lists
static public Void Union<>(
List<T> list=,
list:List<T>=,
List<T> other=,
other:List<T>=,
):Void static public
static public Void AddIfNotPresent<>(
List<T> values=,
values:List<T>=,
T value=,
value:T=,
):Void static public
static public bool IsOneOf<>(
T value=,
value:T=,
T[] values=,
values:T[]=,
):bool static public
static public bool ContainsEqual<>(
List<T> values=,
values:List<T>=,
T value=,
value:T=,
):bool static public
static public Void Sort<>(
List<T> data=,
data:List<T>=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):Void static public
static public List<T> Clone<>(
List<T> data=,
data:List<T>=,
):List<T> static public
static public List<T> TopologicalSort<>(
List<T> items=,
items:List<T>=,
Func<T,T,int> compare=,
compare:Func<T,T,int>=,
):List<T> static public
static public IndexLerpResult LerpIndex<>(
List<T> data=,
data:List<T>=,
float value=,
value:float=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
bool sort=,
sort:bool=,
):IndexLerpResult static public
static public T GetWithHighestValue<>(
List<T> data=,
data:List<T>=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):T static public
static public T GetWithLowestValue<>(
List<T> data=,
data:List<T>=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):T static public
static public int IndexOfHighestValue<>(
List<T> data=,
data:List<T>=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):int static public
static public int IndexOfLowestValue<>(
List<T> data=,
data:List<T>=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):int static public
static public int SecondClosestIndex<>(
List<T> data=,
data:List<T>=,
int closest=,
closest:int=,
float compareValue=,
compareValue:float=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
bool sort=,
sort:bool=,
):int static public
static public int SecondClosestIndex<>(
T[] data=,
data:T[]=,
int closest=,
closest:int=,
float compareValue=,
compareValue:float=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):int static public
static public int ClosestIndex<>(
List<T> data=,
data:List<T>=,
float compareValue=,
compareValue:float=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):int static public
static public int ClosestIndex<>(
T[] data=,
data:T[]=,
float compareValue=,
compareValue:float=,
Func<T,float> getValue=,
getValue:Func<T,float>=,
):int static public
static public List<int> CollectIndices<>(
List<T> list=,
list:List<T>=,
Func<T,bool> evaluator=,
evaluator:Func<T,bool>=,
):List<int> static public
static public List<T> CombineAll<>(
List<T> lists=,
lists:List<T>=,
):List<T> static public
static public List<T> From<>(
T[] elements=,
elements:T[]=,
):List<T> static public
static public List<T> From<>(
List<T> elements=,
elements:List<T>=,
):List<T> static public
static public int MultiFindIndex<>(
List<T> values=,
values:List<T>=,
Predicate<T> finder=,
finder:Predicate<T>=,
):int static public
static public List<T> SubList<>(
T[] elements=,
elements:T[]=,
int offset=,
offset:int=,
int length=,
length:int=,
):List<T> static public
static public int Size<>(
List<T> list=,
list:List<T>=,
):int static public
static public List<T> Sub<>(
List<T> elements=,
elements:List<T>=,
int start=,
start:int=,
int length=,
length:int=,
):List<T> static public
static public Void ShuffleMultiple<>(
List<T> list=,
list:List<T>=,
int numShuffles=,
numShuffles:int=,
int step=,
step:int=,
):Void static public
static public ListView<T> View<>(
List<T> list=,
list:List<T>=,
int start=,
start:int=,
int length=,
length:int=,
):ListView<T> static public
static public Void Shuffle<>(
List<T> list=,
list:List<T>=,
int step=,
step:int=,
):Void static public
static public List<T> Add<>(
List<T> list=,
list:List<T>=,
List<T> other=,
other:List<T>=,
):List<T> static public
static public List<T> ToList<>(
T[] array=,
array:T[]=,
):List<T> static public
static public bool Has<>(
List<T> list=,
list:List<T>=,
T item=,
item:T=,
):bool static public
static public T RemoveAt<>(
List<T> list=,
list:List<T>=,
int index=,
index:int=,
):T static public
static public T RemoveFirst<>(
List<T> list=,
list:List<T>=,
):T static public
static public T RemoveLast<>(
List<T> list=,
list:List<T>=,
):T static public
static public T PopLast<>(
List<T> list=,
list:List<T>=,
):T static public
static public T Pop<>(
List<T> list=,
list:List<T>=,
):T static public
static public T Shift<>(
List<T> list=,
list:List<T>=,
):T static public
static public List<T> Create<>(
int size=,
size:int=,
Func<int,T> initializer=,
initializer:Func<int,T>=,
):List<T> static public
static public T GetLast<>(
List<T> list=,
list:List<T>=,
):T static public
static public T Last<>(
List<T> list=,
list:List<T>=,
):T static public
static public T ReverseAt<>(
List<T> list=,
list:List<T>=,
int index=,
index:int=,
):T static public
static public Void RemoveIncreasingSortedIndices<>(
List<T> list=,
list:List<T>=,
List<int> increasinglySortedRemovals=,
increasinglySortedRemovals:List<int>=,
):Void static public
static public Void RemoveRange<>(
List<T> list=,
list:List<T>=,
List<T> removals=,
removals:List<T>=,
):Void static public
static public int CountItems<>(
List<T> list=,
list:List<T>=,
Predicate<T> test=,
test:Predicate<T>=,
):int static public
static public int CountItems<>(
T[] list=,
list:T[]=,
Predicate<T> test=,
test:Predicate<T>=,
):int static public
static public List<T> FromEnumerable<>(
IEnumerable enumerable=,
enumerable:IEnumerable=,
):List<T> static public
static public bool AreListsAndEntriesEqual<>(
Object objA=,
objA:Object=,
Object objB=,
objB:Object=,
):bool static public
static public bool AreEntriesEqual<>(
List<T> a=,
a:List<T>=,
List<T> b=,
b:List<T>=,
):bool static public
static public String Join<>(
List<T> array=,
array:List<T>=,
String seperator=,
seperator:String=,
):String static public
static public String Join<>(
List<float> array=,
array:List<float>=,
String seperator=,
seperator:String=,
):String static public
static public List<T> From<>(
List<T> list=,
list:List<T>=,
):List<T> static public
static public List<T> From<>(
Array<T> list=,
list:Array<T>=,
):List<T> static public
static public List<T> Combine<>(
List<A> a=,
a:List<A>=,
List<B> b=,
b:List<B>=,
Func<A,B,T> combiner=,
combiner:Func<A,B,T>=,
):List<T> static public
static public bool Has<>(
List<T> list=,
list:List<T>=,
Func<T,bool> evaluater=,
evaluater:Func<T,bool>=,
):bool static public
static public Void SwapTowardsBegin<>(
List<T> list=,
list:List<T>=,
int index=,
index:int=,
int steps=,
steps:int=,
):Void static public
static public Void SwapTowardsEnd<>(
List<T> list=,
list:List<T>=,
int index=,
index:int=,
int steps=,
steps:int=,
):Void static public
static public Void Swap<>(
List<T> list=,
list:List<T>=,
int indexA=,
indexA:int=,
int indexB=,
indexB:int=,
):Void static public
static public List<U> FilterAndMap<>(
List<T> list=,
list:List<T>=,
Func<T,int,bool> filter=,
filter:Func<T,int,bool>=,
Func<T,U> map=,
map:Func<T,U>=,
):List<U> static public
static public Task<List<T>> FilterAsync<>(
List<T> list=,
list:List<T>=,
Func<T,Task<bool>> filter=,
filter:Func<T,Task<bool>>=,
):Task<List<T>> static public
static public Void Filter<>(
List<T> inputList=,
inputList:List<T>=,
List<T> list=,
list:List<T>=,
Func<T,int,bool> filter=,
filter:Func<T,int,bool>=,
):Void static public
static public List<T> Filter<>(
List<T> list=,
list:List<T>=,
Func<T,int,bool> filter=,
filter:Func<T,int,bool>=,
):List<T> static public
static public List<T> Filter<>(
List<T> list=,
list:List<T>=,
Func<T,bool> filter=,
filter:Func<T,bool>=,
):List<T> static public
static public List<T> FilterNulls<>(
List<T> list=,
list:List<T>=,
):List<T> static public
static public Void Filter<>(
List<T> inputList=,
inputList:List<T>=,
List<T> list=,
list:List<T>=,
Func<T,bool> filter=,
filter:Func<T,bool>=,
):Void static public
static public List<T> FilterWith<>(
List<T> inputList=,
inputList:List<T>=,
Func<T,bool> filter=,
filter:Func<T,bool>=,
):List<T> static public
static public List<R> FilterType<>(
List<T> inputList=,
inputList:List<T>=,
):List<R> static public
static public List<T> FilterType<>(
List<T> inputList=,
inputList:List<T>=,
Type type=,
type:Type=,
):List<T> static public
static public Void Add<>(
List<T> list=,
list:List<T>=,
T[] entries=,
entries:T[]=,
):Void static public
static public List<T> Concat<>(
List<T> list=,
list:List<T>=,
T[] entries=,
entries:T[]=,
):List<T> static public
static public List<T> Concat<>(
List<T> list=,
list:List<T>=,
List<T> entries=,
entries:List<T>=,
):List<T> static public
static public Void Insert<>(
List<T> list=,
list:List<T>=,
T item=,
item:T=,
int index=,
index:int=,
):Void static public
static public T Find<>(
List<T> list=,
list:List<T>=,
Func<T,bool> callback=,
callback:Func<T,bool>=,
):T static public
static public List<T> MultiMap<>(
List<T> list=,
list:List<T>=,
Func<T,int,List<T>> mapper=,
mapper:Func<T,int,List<T>>=,
):List<T> static public
static public List<U> Map<>(
List<T> list=,
list:List<T>=,
Func<T,int,U> mapper=,
mapper:Func<T,int,U>=,
):List<U> static public
static public List<U> Map<>(
List<T> list=,
list:List<T>=,
Func<T,U> mapper=,
mapper:Func<T,U>=,
):List<U> static public
static public Dictionary<T,int> CreateIndex<>(
List<T> list=,
list:List<T>=,
):Dictionary<T,int> static public
static public HashSet<T> CreateSet<>(
List<T> list=,
list:List<T>=,
):HashSet<T> static public
static public List<U> Map<>(
List<T> inputList=,
inputList:List<T>=,
Func<T,int,U> mapper=,
mapper:Func<T,int,U>=,
List<U> list=,
list:List<U>=,
):List<U> static public
static public List<U> Map<>(
T[] inputList=,
inputList:T[]=,
Func<T,int,U> mapper=,
mapper:Func<T,int,U>=,
List<U> list=,
list:List<U>=,
):List<U> static public
static public List<U> Map<>(
List<T> inputList=,
inputList:List<T>=,
Func<T,U> mapper=,
mapper:Func<T,U>=,
List<U> list=,
list:List<U>=,
):List<U> static public
static public Array<T> ToGodotArray<>(
List<T> values=,
values:List<T>=,
):Array<T> static public
static public Void Remove<>(
List<T> list=,
list:List<T>=,
HashSet<T> removals=,
removals:HashSet<T>=,
):Void static public
static public Void Remove<>(
List<T> list=,
list:List<T>=,
List<T> removals=,
removals:List<T>=,
):Void static public
static public List<T> CloneWithout<>(
List<T> list=,
list:List<T>=,
List<T> removals=,
removals:List<T>=,
):List<T> static public
static public List<U> Map<>(
Array<T> inputList=,
inputList:Array<T>=,
Func<T,U> mapper=,
mapper:Func<T,U>=,
List<U> list=,
list:List<U>=,
):List<U> static public
static public List<U> Map<>(
T[] inputList=,
inputList:T[]=,
Func<T,U> mapper=,
mapper:Func<T,U>=,
List<U> list=,
list:List<U>=,
):List<U> static public












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