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ObjectTreeIterator<N>
NodesIterator<N>
public NodesIterator<N> NodesIterator<N><>():NodesIterator<N> public
static public NodesIterator<N> Create<>(
TreeWalker<N> walker=,
walker:TreeWalker<N>=,
N node=,
node:N=,
bool forward=,
forward:bool=,
):NodesIterator<N> static public
public bool HasNext<>():bool public
public N Current<>():N public
protected Void _MoveToNext<>():Void protected












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