class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS Object Plane3
public Vector3 normal<>():Vector3 public
public float constant<>():float public
public Plane3 Plane3<>():Plane3 public
static public Plane3 CreateFromNode3D<>( Node3D n=, n:Node3D=, ):Plane3 static public
public Void Set<>( Vector3 normal=, normal:Vector3=, float constant=, constant:float=, ):Void public
public Vector3 ConstrainToPlane<>( Vector3 p=, p:Vector3=, float distance=, distance:float=, ):Vector3 public
public Vector3 ClosestPointTo<>( Vector3 p=, p:Vector3=, ):Vector3 public
public float DistanceTo<>( Vector3 p=, p:Vector3=, float normalIntersectionDistance=, normalIntersectionDistance:float=, ):float public
public Ray3 GetIntersectionRay<>( Plane3 other=, other:Plane3=, ):Ray3 public
public Nullable<Vector3> IntersectLine<>( Line3 line=, line:Line3=, ):Nullable<Vector3> public
static public Plane3 GetZeroUp<>():Plane3 static public
public Void SetFromNormalAndCoplanarPoint<>( Vector3 normal=, normal:Vector3=, Vector3 point=, point:Vector3=, ):Void public
public Void SetFromCoplanarPoints<>( Vector3 a=, a:Vector3=, Vector3 b=, b:Vector3=, Vector3 c=, c:Vector3=, ):Void public
static public Plane3 FromCoplanarPoints<>( Vector3 a=, a:Vector3=, Vector3 b=, b:Vector3=, Vector3 c=, c:Vector3=, ):Plane3 static public



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