class-description
NEWS
COMMUNITY
STORE
TUTORIALS
SIGN UP
LOGIN
LOGOUT
ROKOJORI
NEWSLETTER
SIGN UP
LOGIN
LOGOUT
NEWS
COMMUNITY
STORE
TUTORIALS
TOGGLE FULLSCREEN
VOLLBILD AN/AUS
ObjectNodeNode3D
Pointable
IDisposableiEnablable
public bool enabled<>():bool public
public int pointingPriority<>():int public
public Action onPointed<>():Action public
public Action onUnpointed<>():Action public
public Action onPointerAdded<>():Action public
public Action onPointerRemoved<>():Action public
public HighlightEffect highlightEffect<>():HighlightEffect public
public Node3D[] highlightTargets<>():Node3D[] public
public Pointer[] pointers<>():Pointer[] public
public Pointable Pointable<>():Pointable public
public bool IsEnabled<>():bool public
public Void SetEnabled<>(
bool enabled=,
enabled:bool=,
):Void public
public int get_numPointing<>():int public
public bool IsPointedBy<>(
Pointer pointer=,
pointer:Pointer=,
):bool public
public Void UpdatePointerState<>(
Pointer pointer=,
pointer:Pointer=,
bool pointed=,
pointed:bool=,
):Void public












All social media brands are registrated trademarks and belong to their respective owners.
CONTACT
IMPRINT
TERMS OF USE
PRIVACY
© ROKOROJI ® 2021 rokojori.com
CONTACT
IMPRINT
TERMS OF USE
PRIVACY
© ROKOROJI ® 2021 rokojori.com
We are using cookies on this site. Read more...
Wir benutzen Cookies auf dieser Seite. Mehr lesen...