class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3D Pointable
IDisposableiEnablable
public bool enabled<>():bool public
public int pointingPriority<>():int public
public Action onPointed<>():Action public
public Action onUnpointed<>():Action public
public Action onPointerAdded<>():Action public
public Action onPointerRemoved<>():Action public
public HighlightEffect highlightEffect<>():HighlightEffect public
public Node3D[] highlightTargets<>():Node3D[] public
public Pointer[] pointers<>():Pointer[] public
public Pointable Pointable<>():Pointable public
public bool IsEnabled<>():bool public
public Void SetEnabled<>( bool enabled=, enabled:bool=, ):Void public
public int get_numPointing<>():int public
public bool IsPointedBy<>( Pointer pointer=, pointer:Pointer=, ):bool public
public Void UpdatePointerState<>( Pointer pointer=, pointer:Pointer=, bool pointed=, pointed:bool=, ):Void public



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