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Object
RDComputeList
public RDComputeList RDComputeList<>(
RenderingDevice rd=,
rd:RenderingDevice=,
Int64 id=,
id:Int64=,
):RDComputeList public
public RenderingDevice get_rd<>():RenderingDevice public
public Int64 get_id<>():Int64 public
public Void End<>():Void public
public Void BindPipeline<>(
RDPipeline pipeline=,
pipeline:RDPipeline=,
):Void public
public Void BindUniformSet<>(
RDUniformSet uniformSet=,
uniformSet:RDUniformSet=,
int index=,
index:int=,
):Void public
public Void SetPushConstants<>(
RDPushConstants constants=,
constants:RDPushConstants=,
):Void public
public Void Dispatch<>(
Vector3I groups=,
groups:Vector3I=,
):Void public
static public RDComputeList Begin<>(
RenderingDevice rd=,
rd:RenderingDevice=,
):RDComputeList static public












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