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ObjectRDGraphNodeRGGraphProcessor
RDShaderProcessor
protected String _shaderPath<>():String protected
protected RDShader _shader<>():RDShader protected
protected RDPipeline _pipeline<>():RDPipeline protected
protected RDPushConstants _constants<>():RDPushConstants protected
protected Vector3I _groupSize<>():Vector3I protected
protected List<CompositorEffectGraphTextureSlot> _textureSlots<>():List<CompositorEffectGraphTextureSlot> protected
public RDShaderProcessor RDShaderProcessor<>(
RDGraph graph=,
graph:RDGraph=,
String shaderPath=,
shaderPath:String=,
):RDShaderProcessor public
public RDPushConstants get_constants<>():RDPushConstants public
protected Void OnInitialize<>():Void protected
public Void Process<>():Void public












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