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ObjectRDObject
RDUniformSet
protected int _setIndex<>():int protected
public RDUniformSet RDUniformSet<>(
RDContext effect=,
effect:RDContext=,
int setIndex=,
setIndex:int=,
Rid rid=,
rid:Rid=,
):RDUniformSet public
public int get_setIndex<>():int public
static public RDUniformSet Image<>(
RDContext context=,
context:RDContext=,
RDTexture texture=,
texture:RDTexture=,
int setIndex=,
setIndex:int=,
):RDUniformSet static public
static public RDUniformSet Sampler<>(
RDContext context=,
context:RDContext=,
RDSampler sampler=,
sampler:RDSampler=,
RDTexture texture=,
texture:RDTexture=,
int setIndex=,
setIndex:int=,
):RDUniformSet static public












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