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VOLLBILD AN/AUS
ObjectRefCountedResource
RenderingManagerData
IDisposable
public RenderingPriority[] renderingPriorities<>():RenderingPriority[] public
public StencilLayer[] stencilLayers<>():StencilLayer[] public
public ShaderPropertyBlock[] globalShaderPropertyBlocks<>():ShaderPropertyBlock[] public
public ShaderProperty[] globalShaderProperties<>():ShaderProperty[] public
public RenderingManagerData RenderingManagerData<>():RenderingManagerData public
public ShaderProperty GetGlobalPropertyByName<>(
ShaderPropertyName name=,
name:ShaderPropertyName=,
):ShaderProperty public
public int get_numGlobalShaderProperties<>():int public
public ShaderProperty GetGlobalShaderPropertyAt<>(
int index=,
index:int=,
):ShaderProperty public












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