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ObjectRDGraphNodeRGGraphProcessor
RG_SwapRepeat
protected RG_TextureSlotEditable _input<>():RG_TextureSlotEditable protected
protected RG_TextureSlotEditable _output<>():RG_TextureSlotEditable protected
public CEG_ImageProcessor imageProcessor<>():CEG_ImageProcessor public
public int repeats<>():int public
public System.Action onStart<>():System.Action public
public System.Action<int> onPreProcess<>():System.Action<int> public
public System.Action<int> onPostProcess<>():System.Action<int> public
public System.Action onEnd<>():System.Action public
public RG_SwapRepeat RG_SwapRepeat<>(
RDGraph graph=,
graph:RDGraph=,
):RG_SwapRepeat public
public CompositorEffectGraphTextureSlot get_input<>():CompositorEffectGraphTextureSlot public
public CompositorEffectGraphTextureSlot get_output<>():CompositorEffectGraphTextureSlot public
public Void SetTextureSlotInputs<>(
RDGraphTextureSlotInput inputSlot=,
inputSlot:RDGraphTextureSlotInput=,
RDGraphTextureSlotInput outputSlot=,
outputSlot:RDGraphTextureSlotInput=,
):Void public
public Void SetTextureSlotInputs<>(
CEG_ImageProcessor imageProcessorBefore=,
imageProcessorBefore:CEG_ImageProcessor=,
):Void public
public Void Process<>():Void public












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