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VOLLBILD AN/AUS
ObjectRefCountedResourceShaderProperty
Sampler2DProperty
IDisposable
public Sampler2DPropertyName propertyName<>():Sampler2DPropertyName public
public Texture2D value<>():Texture2D public
public Sampler2DProperty Sampler2DProperty<>():Sampler2DProperty public
public ShaderPropertyName GetPropertyName<>():ShaderPropertyName public
public Variant GetValue<>():Variant public
public GlobalShaderParameterType GetParameterType<>():GlobalShaderParameterType public
public Void Apply<>(
Material material=,
material:Material=,
):Void public
public Void ReadFrom<>(
Material material=,
material:Material=,
):Void public
static public Sampler2DProperty Create<>(
String name=,
name:String=,
Texture2D value=,
value:Texture2D=,
):Sampler2DProperty static public












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