class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectPointData ScatterPoint
public bool instanced<>():bool public
public float instanceCullDistance<>():float public
public float instanceCullRange<>():float public
public float instanceSplitSize<>():float public
public Vector3 instancingSplitScatterNoiseAmount<>():Vector3 public
public Vector3 instancingSplitScatterNoiseFrequency<>():Vector3 public
public ShadowCastingSetting shadowCasting<>():ShadowCastingSetting public
protected Scatterer _creator<>():Scatterer protected
protected int _creatorID<>():int protected
public PackedScene scene<>():PackedScene public
public ScatterPoint ScatterPoint<>( Scatterer creator=, creator:Scatterer=, int id=, id:int=, ):ScatterPoint public
public Scatterer get_creator<>():Scatterer public
public int get_creatorID<>():int public
public bool CanBeReusedBy<>( ScatterPoint other=, other:ScatterPoint=, ):bool public
public Void UpdateInstantiated<>( Node3D node=, node:Node3D=, ):Void public
public Node3D Instantiate<>():Node3D public



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