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Object
ShaderCodeVariableOccurance
public ShaderCodeVariableOccuranceType type<>():ShaderCodeVariableOccuranceType public
public ShaderCodeVariable variable<>():ShaderCodeVariable public
public ShaderCodeVariableOccurance ShaderCodeVariableOccurance<>():ShaderCodeVariableOccurance public
static public ShaderCodeVariableOccurance AsType<>(
String name=,
name:String=,
ShaderCodeVariableOccuranceType type=,
type:ShaderCodeVariableOccuranceType=,
):ShaderCodeVariableOccurance static public
static public ShaderCodeVariableOccurance Read<>(
String name=,
name:String=,
):ShaderCodeVariableOccurance static public
static public ShaderCodeVariableOccurance Assignment<>(
String name=,
name:String=,
):ShaderCodeVariableOccurance static public
static public ShaderCodeVariableOccurance Modification<>(
String name=,
name:String=,
):ShaderCodeVariableOccurance static public












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