class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResource ShaderPropertyName
IDisposable
public String propertyName<>():String public
protected ShaderPropertyName ShaderPropertyName<>():ShaderPropertyName protected
public GlobalShaderParameterType GetParameterType<>():GlobalShaderParameterType public
public Void _Set<>( Material m=, m:Material=, T value=, value:T=, ):Void public
public T _Get<>( Material material=, material:Material=, T fallback=, fallback:T=, ):T public
protected Void _SetStandardValue<>( Material material=, material:Material=, Object value=, value:Object=, ):Void protected
protected T _GetStandardValue<>( Material material=, material:Material=, T fallback=, fallback:T=, ):T protected
protected PropertyInfo _GetProperty<>( Material material=, material:Material=, ):PropertyInfo protected



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