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ObjectRefCountedResourceShaderGenerationModule
ShaderRawModule
IDisposable
public String value<>():String public
public ShaderPhase phase<>():ShaderPhase public
public bool matchPhase<>():bool public
public ShaderRawModule ShaderRawModule<>(
String value=,
value:String=,
Nullable<ShaderPhase> phase=,
phase:Nullable<ShaderPhase>=,
):ShaderRawModule public
public List<ShaderVariant> GetVariants<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
):List<ShaderVariant> public












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