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VOLLBILD AN/AUS
ObjectRefCountedResourceShaderGenerationModule
SpatialVaryingSource
IDisposable
protected SpatialVaryingSource SpatialVaryingSource<>():SpatialVaryingSource protected
public List<ShaderCode> GetVaryingSource<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
String varyingName=,
varyingName:String=,
):List<ShaderCode> public












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