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Object
Sphere
public Vector3 center<>():Vector3 public
public float radius<>():float public
public Sphere Sphere<>(
Vector3 center=,
center:Vector3=,
float radius=,
radius:float=,
):Sphere public
public Sphere Sphere<>():Sphere public
public Sphere Create<>(
Vector3 center=,
center:Vector3=,
float radius=,
radius:float=,
):Sphere public
public Sphere Copy<>():Sphere public
public float DistanceToPoint<>(
Vector3 point=,
point:Vector3=,
):float public
public bool ContainsPoint<>(
Vector3 point=,
point:Vector3=,
):bool public
public float DistanceToSphere<>(
Sphere sphere=,
sphere:Sphere=,
):float public
public bool IntersectsSphere<>(
Sphere sphere=,
sphere:Sphere=,
):bool public
public Box3 CreateBox<>():Box3 public
static public Sphere ContainingBox<>(
Box3 box=,
box:Box3=,
):Sphere static public












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