class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectNodeNode3D SplinePoint
IDisposableGizmoDrawerWithHandlesGizmoDrawer
public float editorSplinePointSize<>():float public
public float twist<>():float public
public SplinePointTangentMode tangentMode<>():SplinePointTangentMode public
public Node3D tangentBefore<>():Node3D public
public float tangentBeforeWeight<>():float public
public Node3D tangentNext<>():Node3D public
public float tangentNextWeight<>():float public
public float overshootPrevention<>():float public
public float tangentScale<>():float public
public float symmetricTangentLength<>():float public
public SplinePoint SplinePoint<>():SplinePoint public
public Void DrawGizmo<>( EditorNode3DGizmoPlugin gizmoPlugin=, gizmoPlugin:EditorNode3DGizmoPlugin=, EditorNode3DGizmo gizmo=, gizmo:EditorNode3DGizmo=, ):Void public
public String GetHandleName<>( EditorNode3DGizmo gizmo=, gizmo:EditorNode3DGizmo=, int handleId=, handleId:int=, bool secondary=, secondary:bool=, ):String public
public Variant GetHandleValue<>( EditorNode3DGizmo gizmo=, gizmo:EditorNode3DGizmo=, int handleId=, handleId:int=, bool secondary=, secondary:bool=, ):Variant public
public Void SetHandle<>( EditorNode3DGizmo gizmo=, gizmo:EditorNode3DGizmo=, int id=, id:int=, bool secondary=, secondary:bool=, Camera3D camera=, camera:Camera3D=, Vector2 point=, point:Vector2=, ):Void public
public Void CommitHandle<>( EditorNode3DGizmo gizmo=, gizmo:EditorNode3DGizmo=, int id=, id:int=, bool secondary=, secondary:bool=, Variant restore=, restore:Variant=, bool cancel=, cancel:bool=, ):Void public



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