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ObjectRefCountedResource
TextureCombiner
IDisposable
public Texture2D textureOutput<>():Texture2D public
public bool createMipmaps<>():bool public
public TextureCombinerMaterialOutput materialOutput<>():TextureCombinerMaterialOutput public
public bool autoCreate<>():bool public
public TextureCombinerStack layerStack<>():TextureCombinerStack public
public int width<>():int public
public int height<>():int public
public bool _creatingTexture<>():bool public
public TextureCombiner TextureCombiner<>():TextureCombiner public
public bool get_create<>():bool public
public Void set_create<>(
bool value=,
value:bool=,
):Void public
public Void UpdateProgressTexture<>():Void public












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