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ObjectRefCountedResource
TextureCombinerLayer
IDisposable
public TextureCombinerBlendMode blendMode<>():TextureCombinerBlendMode public
public float opacity<>():float public
public Texture2D opacityMask<>():Texture2D public
public bool visible<>():bool public
public TextureCombinerLayer TextureCombinerLayer<>():TextureCombinerLayer public
public Task Process<>(
TextureCombinerProcessingRect processingRect=,
processingRect:TextureCombinerProcessingRect=,
):Task public












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