class-description NEWS COMMUNITY STORE TUTORIALS SIGN UP LOGIN LOGOUT ROKOJORI NEWSLETTER SIGN UP LOGIN LOGOUT NEWS COMMUNITY STORE TUTORIALS TOGGLE FULLSCREEN VOLLBILD AN/AUS ObjectRefCountedResource TimeLine
IDisposable
public bool isLooping<>():bool public
public float loopStart<>():float public
public float loopEnd<>():float public
public float startSpeed<>():float public
public bool autoStart<>():bool public
public TimeLine TimeLine<>():TimeLine public
static public float get_osTime<>():float static public
public TimeLineRunner get_runner<>():TimeLineRunner public
public float get_delta<>():float public
public float get_position<>():float public
public float ComputePhase<>( float duration=, duration:float=, float offset=, offset:float=, ):float public
public float ComputeRange<>( float start=, start:float=, float end=, end:float=, ):float public



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