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VOLLBILD AN/AUS
ObjectNodeCanvasItemControl
UISpace
IDisposableUIHolderControl
public UISpace UISpace<>():UISpace public
public Void ComputeUIAncestorDepth<>():Void public
public Void SetUIAncestorDepth<>(
int depth=,
depth:int=,
):Void public
public int GetUIAncestorDepth<>():int public
public Void _EnterTree<>():Void public
public Void _ExitTree<>():Void public
public Void SetUI<>(
UI ui=,
ui:UI=,
bool computeDepth=,
computeDepth:bool=,
):Void public
public UI GetUI<>(
bool computeDepth=,
computeDepth:bool=,
):UI public
public Void Update<>():Void public












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