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VOLLBILD AN/AUS
ObjectRefCountedResourceShaderGenerationModuleUVModifier
UVScaleOffset
IDisposable
public bool uvScale<>():bool public
public bool uvUniScale<>():bool public
public bool uvOffset<>():bool public
public bool uvScrolling<>():bool public
public UVScaleOffset UVScaleOffset<>():UVScaleOffset public
public List<ShaderCode> ModifyUV<>(
ShaderGenerationContext context=,
context:ShaderGenerationContext=,
String uvTarget=,
uvTarget:String=,
):List<ShaderCode> public












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