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VOLLBILD AN/AUS
ObjectRefCountedResourceShaderProperty
Vector3Property
IDisposable
public Vector3PropertyName propertyName<>():Vector3PropertyName public
public Vector3 value<>():Vector3 public
public Vector3Property Vector3Property<>():Vector3Property public
public GlobalShaderParameterType GetParameterType<>():GlobalShaderParameterType public
public ShaderPropertyName GetPropertyName<>():ShaderPropertyName public
public Variant GetValue<>():Variant public
public Void Apply<>(
Material material=,
material:Material=,
):Void public
public Void ReadFrom<>(
Material material=,
material:Material=,
):Void public
public Void ApplyLerped<>(
Material material=,
material:Material=,
Vector3 from=,
from:Vector3=,
float lerpState=,
lerpState:float=,
):Void public
static public Vector3Property Create<>(
String name=,
name:String=,
Vector3 value=,
value:Vector3=,
):Vector3Property static public












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