SHADOW_FILTER_NONE:null = 0
No filter applies to the shadow map. This provides hard shadow edges and is the fastest to render. See
shadow_filter.
SHADOW_FILTER_PCF5:null = 1
Percentage closer filtering (5 samples) applies to the shadow map. This is slower compared to hard shadow rendering. See
shadow_filter.
SHADOW_FILTER_PCF13:null = 2
Percentage closer filtering (13 samples) applies to the shadow map. This is the slowest shadow filtering mode, and should be used sparingly. See
shadow_filter.